Review: Sky’s End by Marc J. Gregson

Note: I received a free copy from NetGalley in exchange for an honest review.

The Skylands make for some interesting world-building – vast floating islands, vast metal-plated sky-dragons, and seeming nothing below. 

But the biggest danger might come from your fellow trainees and/or friends in “Sky’s End,” the first book in a new sci-fi series by Marc J. Gregson. It’s reminiscent of books like Pierce Brown’s “Red Rising,” where tragedy hardens and propels a young man into seeking power, even as Gregson’s spare but evocative prose propels the story into a more epic, suspenseful territory.

After his uncle murdered his father, Conrad and his mother were reduced to Lows, living in grinding poverty while he tried to scheme a way to get his sister back from their uncle. But when his mother is killed in a gorgontaun attack, he decides to do the unthinkable: he will become his uncle’s heir by entering the Selection of the Twelve Trades, attain greatness in the Meritocracy, and be able to get in contact with his sister.

Turns out, Conrad is Selected for the most dangerous Trade: Hunter. Hunters dedicate themselves to hunting and killing gorgontauns, then harvesting what they need from the corpses. To make things even worse, his large, violent arch-nemesis Pound has also been Selected, and he’s just as hungry to Rise as Conrad is.

The first big challenge of these Hunters-in-training is the Gauntlet, a rigorous gorgontaun-hunting expedition that puts the noobs in command of their own vessels. Conrad quickly finds himself the lowest on the totem pole, serving first Pound and then the vicious, manipulative Sebastian. But he quickly discovers that Rising may not be the biggest problem he’ll face, as a new threat looms over the Gauntlet – one from a place he never dreamed existed.

“Sky’s End” uncoils its world-building as the story unfolds – at first we’re just introduced to floating islands and a society based rigidly on one’s ruthless ability to “rise” at all costs. But as the story unfolds, Gregson scatters in elements that raise questions about how this world came to be, such as the matter of how the islands float and whether the gorgontauns and other metal-plated predators are a natural part of the ecosystem.

All this is woven through a well-paced, brisk story with leanly-muscled writing reminiscent of Pierce Brown for a younger audience. Gregson also juggles various subplots and shifting character relationships, with people becoming hostile or friendly based on circumstances. At the same time, he spatters it with some solid action scenes, usually involving gorgontaun attacks on a wooden airship, and weaves in a brewing conspiracy that threatens the Skylands.

Conrad is a pretty complex hero as well. After his mother’s death, he’s a hardened, coldly-determined lone wolf who sees everyone else as obstacles to his rise to the top, but some of his fellow trainees and choice criticisms by one of the older Hunters forces him to see that nobody can rise if they isolate themselves. He doesn’t instantly become a “friendship is magic” type, but he does begin balancing human friendships with necessary political alliances and plots. And the supporting cast is pretty well-developed, including the brutish Pound, the mysterious Bryce, quiet mastermind Sebastian, and so on.

“Sky’s End” is a clever, complex skypunk novel that weaves solid world-building into a complex, well-written thriller – and it leaves plenty of space for further adventures. Definitely a good read.