Review: Solo Leveling Volume 1 (novel)

In the world of “Solo Leveling,” inter-dimensional gates regularly open up to “dungeons” crawling with strange and dangerous creatures. The only ones who can kill the creatures are hunters, who have awakened powers that let them take down the big bosses.

And out of all those hunters… Jinwoo is the weakest.

Needless to say, there’s plenty of room for improvement for the protagonist of Chugong’s “Solo Leveling” – and even in the brief space of the first volume, he makes quite a bit of improvement. The story thus far is bloody, harrowing, but also somewhat wryly funny – especially when the System intervenes to make life more complicated for the hero.

As mentioned before, Jinwoo Sung is the weakest of the lowest-ranked hunters, able to tag along on only the least threatening missions – and even then, he gets badly hurt. But he has no choice, because he needs the money for his family. When the party he’s with finds a rare double dungeon, Jin-woo is determined to explore the vast, eerie stone chamber filled with statues – and ends up in a nightmare that leaves him alone and dying.

Which is when the System intervenes, healing his body and saving his life. While he recovers, the System gives Jinwoo daily quests (mostly exercise) and the opportunity to level up and acquire new items. Just like a video game. He’s achieving the impossible: becoming steadily stronger, with apparently no limits.

Unfortunately, he soon discovers that even his increased power won’t keep him safe from potential harm in a dog-eat-dog profession, especially when he and another young hunter, Jinho Yoo, sign up for a freelance job posting. The problem is, the guy who’s hiring them, Dongsuk Hwang, is not the genial figure he pretends to be, and the biggest danger may be the other hunters rather than anything inside the dungeon.

The world of “Solo Leveling” is a pretty standard urban fantasy setting. It’s the modern world as we know it, except some people have magical powers and inter-dimensional gates allow them to hunt goblins, giant spiders and snakes, statue-gods, and so on. The most interesting aspect of it is the System that effectively turns Jinwoo into the protagonist of his own personal video game, with all the problems and benefits of that status.

The writing is pretty standard for a light-novel/webnovel’s style, spare and lean with lots of onomatopeia. It feels like Chugong is still building up the plot threads in this volume, since the majority of the story is just devoted to Jinwoo ending up in a nightmarish and life-threatening situation, and then spending a lot of time grinding (which is a bit tedious) and building up his strength. But Chugong has some talent at depicting the raw, wild, desperate interiors of the dungeons, and the monsters in them.

Jinwoo is kind of a mixed hero – at the story’s beginning, he’s courageous, unselfish and quick-witted, but still petrified of dying and acutely aware of his almost comical weakness. However, he becomes a lot colder and less likable as the first volume winds on, after he comes to the conclusion that all people are cowardly backstabbers. Hopefully the presence of Jinho – a golden retriever of a rich boy who constantly addresses him as “boss” – will mellow him out in subsequent volumes.

“Solo Leveling Volume 1” has some growing pains, but it’s an entertaining foray into a series with plenty of promise, solid writing, and a hero who wobbles on the edge of antihero. At the very least, it inspires me to check out volume two.

Review: Solo Leveling Volume 1 (manhwa)

In the world of “Solo Leveling,” inter-dimensional gates regularly open up to “dungeons” crawling with strange and dangerous creatures. The only ones who can kill the creatures are hunters, who have awakened powers that let them take down the big bosses.

And out of all those hunters… Jin-woo is the weakest.

Needless to say, there’s plenty of room for improvement for the protagonist of the manhwa adaptation of Chugong’s “Solo Leveling.” The first volume mostly devotes itself to introducing us to the world of hunters and the hideous events that lead to Jin-woo’s chances to improve himself, with a terrifying and bloody series of challenges at the center of the story. The artwork is half the reason to see this – dark, gloomy and beautifully detailed.

As mentioned before, Sung Jin-woo is the weakest of the lowest-ranked hunters, able to tag along on only the least threatening missions – and even then, he gets badly hurt. But he has no choice, because he needs the money for his family. When the party he’s with finds a rare double dungeon, Jin-woo is determined to explore the vast, eerie stone chamber filled with statues, in the hopes that he can scrounge up a little money.

But then the statues come to life and start killing the party members, including a vast “god” statue that has a very specific list of demands. Unfortunately, those commandments are difficult to decipher, and more and more hunters lose their nerve – leading to them being vaporized or squashed into red smears. To survive this nightmarish scenario, Jin-woo will need more than his wits. He’ll need a System, and he’ll start grinding like a pro if he ever wants to get stronger.

The first volume of “Solo Leveling” is dominated by the adventure in the double dungeon, and the entire eerie, bloody adventure is explored in great detail. It’s genuinely nerve-wracking to watch the hunters dwindle as the adventure goes on – especially as some of them turn on each other, lose limbs or panic and try to escape on foot. The fact that it’s overseen by a creepy, sadistic stone “god” with a toothy grin makes the whole thing even more eerie.

And the story is brought to life by the artwork of Jang Sung-rak (aka Dubu), who used color exceptionally, painting the god’s chamber in stark, ghostly, cold blues and the regular world in warm, sunlit tones. The artwork is also very detailed and expressive, lingering on the characters’ faces to show their terror, tension, eagerness and apprehension, and even brief bursts of action (like the murder centipedes in the desert) are wonderfully dynamic.

We also have a good introduction to Jin-woo, who seems like a vividly realistic character – he’s courageous, unselfish and quick-thinking (he unravels all three commandments without help), but still petrified of dying and acutely aware of his almost comical weakness. But after the System accepts him as a player, we see him starting to branch out into becoming stronger, whether it’s racing laps around the hospital or venturing alone into a new dungeon.

The first volume of “Solo Leveling”‘s manhwa adaptation is a nail-biting experience that flies by quickly, before introducing you to the central conceit of the series – and it promises to get more interesting as Jin-woo levels up.