
For its 20th anniversary, IDW Comics is doing something a little unusual – they are creating one-off issues of some of their series, set twenty years after or before the main series.
And since the Teenage Mutant Ninja Turtles are chronologically only a few years old, their comic issue therefore has to be twenty years later. This brings us to “Teenage Mutant Ninja Turtles: IDW 20/20,” a future tale that takes place in a war-torn 2039, and shows how the Turtles have changed – or not changed – in the next two decades, though fans of other characters may be left disappointed.
So what are the Turtles of the future like? Well, Raph seems more level-headed and less angry, and is still accompanied by his faithful pet dinosaur Pepperoni. Leonardo is more distant and mystical than in times past, and has acquired both a brown cloak and the ability to astrally teleport. Michelangelo has become more mature and tactical in his thinking, which is a good thing since he is now the team’s leader. And Donatello… he hasn’t really changed much, except that he now has armored shoulder pads.
The second Utrom civil war is raging across Europe, and the imprisoned Donnie sends his brothers news of a backup Technodrome. So the three set out (in their flying van) to Florence, deep in the heart of enemy territory, to stop the enemy Utroms before they can terraform first Europe, and then the world. They’re surrounded by foes on every side, and even Donnie’s unexpected return may not be enough to turn the tide – but the Turtles will triumph no matter what.
Fans of other characters in “Teenage Mutant Ninja Turtles” – Splinter, April, Casey, Alopex, Old Hob, Angel, Harold Lillja and the rest – may be a bit disappointed in “Teenage Mutant Ninja Turtles: IDW 20/20,” since the only supporting character whose future is revealed is Sally Pride. No, the focus in this comic is on the Turtles themselves – how they’ve changed, how they haven’t changed, and the brotherly bond that holds them together despite everything.
The story itself is a brief, pivotal slice of a much more epic tale, stretching across countries and encompassing entire wars and armies, and involving a large amount of action. Most of it involves the Turtles facing up against an onslaught of pink blobs in armored walkers, and the occasional explosion or blast of a dinosaur-mounted laser cannon. And while the situation remains grim and combative right through to the end, the story reminds us that no matter what, the Turtle brothers will always triumph where it counts.
Leo is the one that has changed the most in this future scenario – he’s more withdrawn, more quiet and distant from his brothers, which has clearly saddened all of them. But his connection to his brothers proves to be stronger than the pressure he has felt, and we see him break out of his shell (so to speak). Mikey is the other big change, having taken up the mantle of leader, which tempers his happy, optimistic personality with the stresses and fears of the job. Donnie and Raph haven’t changed nearly as much – the former is still an enthusiastic, nerdy peacemaker, and the latter is still passionate and driven in a fight.
It doesn’t give too much away about the future of the Turtles’ allies, but “Teenage Mutant Ninja Turtles: IDW 20/20” is an ultimately uplifting ode to what four reptilian brothers can do when they put their minds to it. Namely, saving the world.







